Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 31 days ago
7 / 10 / 21
K / D / A
60.9%
Kill participation
1,069.3
Damage / min
15,381g
427.4 gold / min
31
1 placed · 5 cleared
191
5.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZehriMar#WIN
Ambessa · Top
9 / 8 / 17
56.5% KP
44,013
22.2% share
15,412g
249 CS · 6.9/m
FantasticBorek#TR1
Zac · Jungle
7 / 10 / 21
60.9% KP
38,476
19.4% share
15,381g
191 CS · 5.3/m
Kod Adı SAKALLI#YEŞİL
Cassiopeia · Mid
11 / 5 / 12
50% KP
31,986
16.1% share
15,744g
238 CS · 6.6/m
MF aweshock#sage
Caitlyn · ADC
13 / 9 / 15
60.9% KP
63,440
32% share
21,771g
266 CS · 7.4/m
kalleş#111
Pyke · Support
6 / 15 / 17
50% KP
20,328
10.3% share
13,174g
48 CS · 1.3/m
Red side
DefeatDEVLET#DEV
Darius · Top
3 / 8 / 9
25.5% KP
21,355
11% share
13,336g
236 CS · 6.6/m
ball wizard#kiri
Ekko · Jungle
9 / 8 / 13
46.8% KP
41,413
21.4% share
16,803g
256 CS · 7.1/m
DH Ata#369
Mel · Mid
15 / 7 / 11
55.3% KP
55,963
28.9% share
18,307g
271 CS · 7.5/m
Lod One#BABBA
Draven · ADC
18 / 8 / 13
66% KP
54,223
28% share
21,768g
269 CS · 7.5/m
macfit gidici31#3131
Tahm Kench · Support
2 / 15 / 26
59.6% KP
20,364
10.5% share
11,006g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
