Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 27 days ago
4 / 10 / 8
K / D / A
48%
Kill participation
575.3
Damage / min
10,188g
407.8 gold / min
12
1 placed · 1 cleared
150
6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEggs Benedict#TR1
Camille · Top
5 / 9 / 3
32% KP
14,558
19.3% share
9,886g
148 CS · 5.9/m
FantasticBorek#TR1
Zac · Jungle
4 / 10 / 8
48% KP
14,372
19% share
10,188g
150 CS · 6/m
İCanBuLAT#CARRY
Akali · Mid
7 / 10 / 5
48% KP
17,506
23.2% share
10,115g
135 CS · 5.4/m
tutmayan kupon#miran
Zeri · ADC
7 / 8 / 4
44% KP
19,640
26% share
13,221g
195 CS · 7.8/m
maskelibalo1156#9797
Rakan · Support
2 / 6 / 14
64% KP
9,522
12.6% share
7,532g
18 CS · 0.7/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
18 / 3 / 8
60.5% KP
40,461
34.1% share
14,998g
184 CS · 7.4/m
saintlovell#2012
Zed · Jungle
12 / 4 / 9
48.8% KP
27,898
23.5% share
16,369g
229 CS · 9.2/m
İSKENDER BÜYÜK#godso
Xerath · Mid
7 / 4 / 11
41.9% KP
22,665
19.1% share
10,848g
180 CS · 7.2/m
dc gg eloboost#civa
Samira · ADC
4 / 6 / 4
18.6% KP
20,760
17.5% share
10,898g
193 CS · 7.7/m
ZigarranK#TR1
Pyke · Support
2 / 8 / 9
25.6% KP
6,841
5.8% share
7,702g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
