Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Solo/Duo · 27 days ago
13 / 10 / 3
K / D / A
61.5%
Kill participation
1,803.8
Damage / min
15,545g
540.1 gold / min
21
10 placed · 0 cleared
225
7.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatS2ŞEN KIZLAR DM#3162
Irelia · Top
5 / 9 / 6
42.3% KP
21,624
18.4% share
12,268g
240 CS · 8.3/m
Chillash#999
Graves · Jungle
6 / 7 / 4
38.5% KP
23,267
19.8% share
13,160g
212 CS · 7.4/m
FantasticBorek#TR1
Kog'Maw · Mid
13 / 10 / 3
61.5% KP
51,920
44.3% share
15,545g
225 CS · 7.8/m
tutmayan kupon#miran
Zeri · ADC
1 / 11 / 8
34.6% KP
14,175
12.1% share
11,537g
196 CS · 6.8/m
ç53#TR1
Rell · Support
1 / 15 / 13
53.8% KP
6,319
5.4% share
7,840g
20 CS · 0.7/m
Red side
VictoryDiass#Aks
Trundle · Top
2 / 2 / 7
17.3% KP
12,828
10.5% share
13,270g
271 CS · 9.4/m
Diff3rence#0001
Viego · Jungle
18 / 4 / 13
59.6% KP
25,687
21.1% share
16,075g
198 CS · 6.9/m
Tatsucem#Tatsu
Aatrox · Mid
5 / 14 / 12
32.7% KP
22,827
18.7% share
9,582g
117 CS · 4.1/m
333#refaz
Tristana · ADC
23 / 3 / 10
63.5% KP
49,308
40.5% share
23,172g
292 CS · 10.1/m
supking7#TR1
Nautilus · Support
4 / 3 / 36
76.9% KP
11,209
9.2% share
11,090g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
