Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Defeat
Ranked Solo/Duo · 27 days ago
1 / 7 / 19
K / D / A
66.7%
Kill participation
394
Damage / min
8,764g
282.6 gold / min
102
39 placed · 7 cleared
24
0.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGod of Alistar#TR05
Vladimir · Top
9 / 11 / 2
36.7% KP
21,261
21.7% share
12,966g
177 CS · 5.7/m
overrated#qw777
Talon · Jungle
2 / 10 / 5
23.3% KP
11,307
11.5% share
10,804g
181 CS · 5.8/m
rk30mik#00000
Veigar · Mid
4 / 8 / 5
30% KP
22,585
23% share
12,437g
217 CS · 7/m
ENiGMAZ1XD#xanax
Xayah · ADC
14 / 8 / 7
70% KP
30,638
31.3% share
16,831g
265 CS · 8.5/m
FantasticBorek#TR1
Braum · Support
1 / 7 / 19
66.7% KP
12,221
12.5% share
8,764g
24 CS · 0.8/m
Red side
VictorySaki#Medic
Irelia · Top
9 / 10 / 6
34.1% KP
29,937
21.6% share
15,986g
282 CS · 9.1/m
benice2me#999
Zed · Jungle
9 / 3 / 17
59.1% KP
33,858
24.4% share
17,526g
225 CS · 7.3/m
zoycade#zrv
Locke · Mid
21 / 3 / 3
54.5% KP
48,491
35% share
17,989g
231 CS · 7.4/m
ColdPalmer#TR2
Draven · ADC
5 / 7 / 10
34.1% KP
17,632
12.7% share
16,507g
265 CS · 8.5/m
plot twist#366
Blitzcrank · Support
0 / 7 / 16
36.4% KP
8,799
6.3% share
8,661g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
