Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 24 days ago
13 / 7 / 17
K / D / A
65.2%
Kill participation
1,070.6
Damage / min
16,700g
465.8 gold / min
30
1 placed · 7 cleared
220
6.1 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDeğirmenci Dayı#Mariz
Sett · Top
5 / 7 / 8
29.5% KP
33,417
19.7% share
14,564g
251 CS · 7/m
saintlovell#2012
Elise · Jungle
13 / 6 / 8
47.7% KP
41,125
24.3% share
18,543g
301 CS · 8.4/m
convenience#swag
Akshan · Mid
12 / 7 / 2
31.8% KP
35,385
20.9% share
17,002g
252 CS · 7/m
Fifth Evangelist#JSB
Miss Fortune · ADC
10 / 12 / 8
40.9% KP
32,886
19.4% share
18,410g
274 CS · 7.6/m
Veophoenix#TR1
Swain · Support
4 / 14 / 22
59.1% KP
26,510
15.7% share
12,756g
55 CS · 1.5/m
Red side
DefeatZed#zeeed
Zaahen · Top
0 / 9 / 4
8.7% KP
9,605
6.1% share
10,087g
227 CS · 6.3/m
FantasticBorek#TR1
Zac · Jungle
13 / 7 / 17
65.2% KP
38,381
24.2% share
16,700g
220 CS · 6.1/m
zoycade#zrv
Syndra · Mid
17 / 5 / 9
56.5% KP
53,170
33.6% share
19,436g
327 CS · 9.1/m
flowing river#123
Jhin · ADC
14 / 11 / 14
60.9% KP
38,504
24.3% share
18,171g
241 CS · 6.7/m
Bukroshee#A7X
Nami · Support
2 / 12 / 33
76.1% KP
18,749
11.8% share
11,220g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
