Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Defeat
Ranked Solo/Duo · 5 days ago
2 / 13 / 23
K / D / A
67.6%
Kill participation
377.2
Damage / min
9,017g
328.3 gold / min
72
22 placed · 8 cleared
26
0.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGod of Darîus#GOD
Darius · Top
9 / 9 / 6
40.5% KP
23,514
20.2% share
12,590g
173 CS · 6.3/m
Akashi Seijuro#Kral
Naafiri · Jungle
6 / 9 / 9
40.5% KP
18,789
16.1% share
12,837g
188 CS · 6.8/m
Kuzgun#BACK
Xerath · Mid
11 / 7 / 11
59.5% KP
39,584
33.9% share
14,323g
213 CS · 7.8/m
ColdPalmer#TR2
Lucian · ADC
9 / 9 / 10
51.4% KP
24,390
20.9% share
13,432g
210 CS · 7.6/m
FantasticBorek#TR1
Braum · Support
2 / 13 / 23
67.6% KP
10,360
8.9% share
9,017g
26 CS · 0.9/m
Red side
Victorychasing heights#RANK1
Wukong · Top
12 / 5 / 6
38.3% KP
25,205
18.1% share
14,510g
202 CS · 7.4/m
Wûll N#jkz
Lee Sin · Jungle
11 / 6 / 18
61.7% KP
27,398
19.7% share
15,377g
204 CS · 7.4/m
diejoubu#333
Kassadin · Mid
10 / 9 / 10
42.6% KP
25,176
18.1% share
11,669g
152 CS · 5.5/m
teemo courtois#tr9
Teemo · ADC
10 / 7 / 16
55.3% KP
35,249
25.3% share
15,849g
202 CS · 7.4/m
ristretto abuser#yasn
Zyra · Support
4 / 10 / 24
59.6% KP
26,365
18.9% share
10,634g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
