Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Normal Draft · 214 days ago
21 / 1 / 3
K / D / A
82.8%
Kill participation
1,530.8
Damage / min
14,564g
711.6 gold / min
30
8 placed · 3 cleared
159
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat로만 오로지 한길로만#돈키호테
Poppy · Top
5 / 6 / 2
41.2% KP
14,395
24.2% share
6,746g
120 CS · 5.9/m
원 학#1206
Lee Sin · Jungle
5 / 7 / 2
41.2% KP
8,740
14.7% share
7,755g
98 CS · 4.8/m
아니근데진짜제발#2011
Orianna · Mid
4 / 6 / 2
35.3% KP
17,853
30% share
7,959g
149 CS · 7.3/m
박촌장#999
Caitlyn · ADC
1 / 5 / 2
17.6% KP
8,861
14.9% share
7,605g
150 CS · 7.3/m
나만진심이야#0917
Ezreal · Support
2 / 5 / 1
17.6% KP
9,693
16.3% share
6,285g
32 CS · 1.6/m
Red side
Victory어제 튀겨먹었어#KR1
Jayce · Top
4 / 7 / 4
27.6% KP
18,375
27.7% share
8,686g
163 CS · 8/m
Frog#KRX
Jarvan IV · Jungle
21 / 1 / 3
82.8% KP
31,331
47.2% share
14,564g
159 CS · 7.8/m
롤로배우는현피#KR1
Sylas · Mid
4 / 5 / 1
17.2% KP
9,188
13.8% share
6,986g
112 CS · 5.5/m
원거리 딜러#서폿 차이
Aphelios · ADC
0 / 2 / 5
17.2% KP
4,788
7.2% share
7,150g
139 CS · 6.8/m
내 날개 어디갔어#KR1
Yuumi · Support
0 / 2 / 12
41.4% KP
2,744
4.1% share
5,351g
12 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
