Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 211 days ago
12 / 4 / 10
K / D / A
57.9%
Kill participation
1,353.3
Damage / min
21,890g
512.6 gold / min
34
10 placed · 3 cleared
364
8.5 CS / min
Objective control
3
Dragons
3
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory그브충이#KR1
Nocturne · Top
7 / 9 / 13
47.6% KP
32,730
16% share
16,546g
246 CS · 5.8/m
nizi#KR1
Jarvan IV · Jungle
5 / 3 / 21
61.9% KP
19,530
9.6% share
18,369g
304 CS · 7.1/m
fishone#kr2
Aurora · Mid
6 / 8 / 10
38.1% KP
58,875
28.8% share
16,959g
339 CS · 7.9/m
Lucky WhaleShark#행고상
Twitch · ADC
21 / 7 / 10
73.8% KP
72,543
35.5% share
26,321g
301 CS · 7/m
The II#KR1
Camille · Support
3 / 11 / 18
50% KP
20,524
10.1% share
13,851g
69 CS · 1.6/m
Red side
DefeatFrog#KRX
Renekton · Top
12 / 4 / 10
57.9% KP
57,787
31.2% share
21,890g
364 CS · 8.5/m
드럽고끈적한똥내오타쿠하태윤쨩#쿰척쿰척
Rek'Sai · Jungle
4 / 14 / 11
39.5% KP
22,342
12.1% share
13,094g
204 CS · 4.8/m
메 끠#KR1
Xerath · Mid
10 / 3 / 12
57.9% KP
41,531
22.4% share
15,944g
296 CS · 6.9/m
가 을#낙 엽
Jinx · ADC
9 / 16 / 17
68.4% KP
51,559
27.8% share
18,489g
243 CS · 5.7/m
강토님#KR1
Milio · Support
3 / 5 / 26
76.3% KP
11,939
6.4% share
12,360g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
