Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 211 days ago
11 / 2 / 8
K / D / A
54.3%
Kill participation
1,004.3
Damage / min
14,381g
590.6 gold / min
25
7 placed · 3 cleared
218
9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Renekton · Top
11 / 2 / 8
54.3% KP
24,455
31.2% share
14,381g
218 CS · 9/m
처피뱅 카와이#KR1
Elise · Jungle
7 / 2 / 6
37.1% KP
9,437
12% share
12,199g
193 CS · 7.9/m
DK Sharvel#KR1
Qiyana · Mid
9 / 3 / 5
40% KP
22,630
28.8% share
12,369g
207 CS · 8.5/m
리딸저장소#RDD
Swain · ADC
4 / 2 / 10
40% KP
11,282
14.4% share
11,666g
197 CS · 8.1/m
FA 08 TOP#욱 이
Camille · Support
4 / 7 / 13
48.6% KP
10,670
13.6% share
8,264g
17 CS · 0.7/m
Red side
Defeat차가운코끼리#KR0
Olaf · Top
1 / 11 / 0
6.3% KP
15,405
23.7% share
7,316g
172 CS · 7.1/m
hxrOvO#易大师
Master Yi · Jungle
4 / 3 / 1
31.3% KP
8,788
13.5% share
11,264g
213 CS · 8.7/m
오 구#승 구
Lulu · Mid
2 / 8 / 3
31.3% KP
11,085
17.1% share
7,076g
130 CS · 5.3/m
e5eeewah#0147
Lucian · ADC
8 / 9 / 1
56.3% KP
19,615
30.2% share
10,960g
200 CS · 8.2/m
냥코대전쟁1#KR12
Yuumi · Support
1 / 4 / 9
62.5% KP
10,022
15.4% share
6,760g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
