Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 210 days ago
9 / 5 / 9
K / D / A
48.6%
Kill participation
1,135.4
Damage / min
15,181g
443.9 gold / min
21
10 placed · 0 cleared
285
8.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory그렇더라고요#KR2
Poppy · Top
4 / 8 / 9
32.5% KP
34,591
24% share
12,098g
214 CS · 6.3/m
유튜브 니원#구독좋아요
Sylas · Jungle
11 / 6 / 10
52.5% KP
25,458
17.6% share
17,467g
258 CS · 7.5/m
막강주니#KR1
Sion · Mid
9 / 6 / 15
60% KP
32,036
22.2% share
17,381g
262 CS · 7.7/m
bai se zh1 chuan#qwe1
Jhin · ADC
15 / 8 / 13
70% KP
42,851
29.7% share
18,377g
250 CS · 7.3/m
Celina#셀교슈
Alistar · Support
1 / 9 / 25
65% KP
9,329
6.5% share
9,902g
30 CS · 0.9/m
Red side
DefeatFrog#KRX
Zaahen · Top
9 / 5 / 9
48.6% KP
38,832
19.7% share
15,181g
285 CS · 8.3/m
남양우유#KR1
Taliyah · Jungle
5 / 6 / 23
75.7% KP
46,133
23.4% share
15,053g
223 CS · 6.5/m
gushouyu#zypp
Galio · Mid
4 / 7 / 15
51.4% KP
32,964
16.7% share
11,942g
181 CS · 5.3/m
NinjaKiwi#KoR
Miss Fortune · ADC
4 / 11 / 19
62.2% KP
43,885
22.3% share
17,378g
257 CS · 7.5/m
抖音丶小猪仔#小猪仔
Pantheon · Support
15 / 12 / 7
59.5% KP
35,092
17.8% share
14,294g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
