Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 210 days ago
6 / 6 / 18
K / D / A
63.2%
Kill participation
559.1
Damage / min
14,693g
403.8 gold / min
58
15 placed · 12 cleared
200
5.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat근거리탑챔프만함#속았지
Gnar · Top
4 / 6 / 4
27.6% KP
22,257
15.8% share
13,986g
288 CS · 7.9/m
티 신#KR1
Teemo · Jungle
7 / 6 / 5
41.4% KP
43,852
31.1% share
15,889g
279 CS · 7.7/m
jio3r#Miss
Lissandra · Mid
5 / 9 / 8
44.8% KP
21,915
15.5% share
12,434g
218 CS · 6/m
NinjaKiwi#KoR
Jhin · ADC
4 / 8 / 12
55.2% KP
27,226
19.3% share
15,487g
257 CS · 7.1/m
WF black EggBap#에그밥
Pantheon · Support
9 / 9 / 11
69% KP
25,714
18.2% share
13,369g
35 CS · 1/m
Red side
VictoryT1 Guardian#KR3
Jayce · Top
5 / 5 / 10
39.5% KP
38,474
23.3% share
14,449g
275 CS · 7.6/m
Frog#KRX
Jarvan IV · Jungle
6 / 6 / 18
63.2% KP
20,341
12.3% share
14,693g
200 CS · 5.5/m
ParisVan#不知名歌手
Mel · Mid
12 / 4 / 13
65.8% KP
40,095
24.3% share
16,780g
292 CS · 8/m
leave#444
Smolder · ADC
15 / 6 / 10
65.8% KP
57,064
34.6% share
23,009g
342 CS · 9.4/m
svj1#KR1
Rakan · Support
0 / 8 / 30
78.9% KP
8,948
5.4% share
10,830g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
