Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 209 days ago
10 / 3 / 3
K / D / A
41.9%
Kill participation
1,208.9
Damage / min
14,636g
491.1 gold / min
32
11 placed · 8 cleared
264
8.9 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryasljdhbnalsj#123
Gnar · Top
1 / 6 / 8
33.3% KP
16,485
17.1% share
10,951g
246 CS · 8.3/m
CNLL#7722
Graves · Jungle
18 / 3 / 6
88.9% KP
28,774
29.9% share
19,847g
253 CS · 8.5/m
Dawn#2902
Viktor · Mid
4 / 5 / 8
44.4% KP
26,610
27.7% share
12,285g
249 CS · 8.4/m
KT전 패배후 눈물훔친 무다이#화이팅
Ashe · ADC
1 / 7 / 13
51.9% KP
16,098
16.7% share
11,908g
207 CS · 6.9/m
여고딩에수플렉스#KR1
Seraphine · Support
3 / 10 / 17
74.1% KP
8,157
8.5% share
9,879g
42 CS · 1.4/m
Red side
DefeatFrog#KRX
Jayce · Top
10 / 3 / 3
41.9% KP
36,024
35.8% share
14,636g
264 CS · 8.9/m
PigKinG고수#777
Lee Sin · Jungle
9 / 8 / 8
54.8% KP
16,968
16.9% share
12,071g
175 CS · 5.9/m
뭐래 지켜줬잖아#지킴이
Ahri · Mid
6 / 7 / 4
32.3% KP
16,551
16.5% share
10,596g
196 CS · 6.6/m
TEAM#H S
Ezreal · ADC
4 / 6 / 7
35.5% KP
16,926
16.8% share
14,150g
261 CS · 8.8/m
05JUG#TAO
Karma · Support
2 / 4 / 10
38.7% KP
14,111
14% share
8,511g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
