Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 206 days ago
5 / 3 / 9
K / D / A
46.7%
Kill participation
1,034.3
Damage / min
12,890g
509.8 gold / min
27
11 placed · 0 cleared
216
8.5 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Rumble · Top
5 / 3 / 9
46.7% KP
26,150
26.4% share
12,890g
216 CS · 8.5/m
미 키#0313
Xin Zhao · Jungle
4 / 4 / 12
53.3% KP
18,290
18.5% share
11,018g
166 CS · 6.6/m
yakushimaru#222
Ryze · Mid
3 / 5 / 4
23.3% KP
8,425
8.5% share
9,669g
195 CS · 7.7/m
Peyz#KR11
Aphelios · ADC
7 / 7 / 7
46.7% KP
20,496
20.7% share
14,318g
212 CS · 8.4/m
6두콩#KR1
Pantheon · Support
11 / 5 / 7
60% KP
25,681
25.9% share
11,155g
33 CS · 1.3/m
Red side
DefeatFA Kartis#HK01
K'Sante · Top
1 / 5 / 5
25% KP
11,011
12.1% share
7,528g
151 CS · 6/m
抖音丶小猪仔#小猪仔
Jarvan IV · Jungle
9 / 7 / 7
66.7% KP
13,441
14.8% share
11,210g
142 CS · 5.6/m
KRX Ucal#0130
Azir · Mid
8 / 5 / 7
62.5% KP
35,533
39% share
12,612g
236 CS · 9.3/m
삘삘이#피루07
Yunara · ADC
6 / 8 / 6
50% KP
23,031
25.3% share
12,148g
216 CS · 8.5/m
읏추추추#KR22
Lulu · Support
0 / 5 / 15
62.5% KP
8,091
8.9% share
6,869g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
