Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 206 days ago
1 / 2 / 5
K / D / A
18.8%
Kill participation
767.4
Damage / min
9,348g
420.4 gold / min
27
9 placed · 2 cleared
192
8.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Rumble · Top
1 / 2 / 5
18.8% KP
17,061
18.5% share
9,348g
192 CS · 8.6/m
WE GO#이나경
Shyvana · Jungle
7 / 0 / 10
53.1% KP
17,663
19.2% share
11,787g
198 CS · 8.9/m
KRX Ucal#0130
Yone · Mid
4 / 4 / 5
28.1% KP
14,420
15.7% share
10,134g
192 CS · 8.6/m
Peyz#KR11
Kai'Sa · ADC
17 / 3 / 9
81.3% KP
34,763
37.8% share
16,256g
197 CS · 8.9/m
OwO#43351
Alistar · Support
3 / 2 / 23
81.3% KP
8,152
8.9% share
8,483g
15 CS · 0.7/m
Red side
DefeatFA Kartis#HK01
K'Sante · Top
0 / 4 / 3
27.3% KP
10,397
14.3% share
6,497g
151 CS · 6.8/m
liziyen#Gam
Nocturne · Jungle
2 / 6 / 3
45.5% KP
12,014
16.6% share
7,601g
129 CS · 5.8/m
Heru#KR821
Orianna · Mid
2 / 6 / 4
54.5% KP
21,831
30.1% share
7,817g
167 CS · 7.5/m
NinjaKiwi#KoR
Corki · ADC
5 / 10 / 2
63.6% KP
19,201
26.5% share
10,275g
170 CS · 7.6/m
Xbear7#777
Nami · Support
2 / 6 / 4
54.5% KP
9,073
12.5% share
6,606g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
