Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 203 days ago
7 / 6 / 5
K / D / A
35.3%
Kill participation
1,147.1
Damage / min
12,542g
442.1 gold / min
22
11 placed · 2 cleared
213
7.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvrdmvd#NICE
Aatrox · Top
2 / 7 / 6
34.8% KP
18,765
20.7% share
10,726g
213 CS · 7.5/m
agjkgfd#6010
Viego · Jungle
5 / 8 / 6
47.8% KP
9,403
10.3% share
11,012g
159 CS · 5.6/m
yakushimaru#222
Galio · Mid
1 / 5 / 8
39.1% KP
10,454
11.5% share
9,216g
204 CS · 7.2/m
back number#X1225
Ezreal · ADC
13 / 8 / 2
65.2% KP
42,631
46.9% share
17,270g
269 CS · 9.5/m
Chenx1#hope
Karma · Support
2 / 6 / 14
69.6% KP
9,599
10.6% share
8,614g
41 CS · 1.4/m
Red side
VictoryFrog#KRX
Vayne · Top
7 / 6 / 5
35.3% KP
32,539
24.3% share
12,542g
213 CS · 7.5/m
두바이쫀득냥이#두쫀냥
Kindred · Jungle
13 / 8 / 8
61.8% KP
35,522
26.6% share
16,394g
207 CS · 7.3/m
sun2#jojo
Viktor · Mid
5 / 0 / 10
44.1% KP
30,509
22.8% share
15,112g
288 CS · 10.2/m
baekjongmin#0812
Kai'Sa · ADC
7 / 5 / 8
44.1% KP
22,890
17.1% share
15,743g
222 CS · 7.8/m
Ubitt#KR1
Maokai · Support
2 / 4 / 14
47.1% KP
12,209
9.1% share
9,317g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
