Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 201 days ago
12 / 6 / 6
K / D / A
62.1%
Kill participation
1,089.4
Damage / min
16,661g
482.9 gold / min
41
9 placed · 7 cleared
273
7.9 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Renekton · Top
12 / 6 / 6
62.1% KP
37,586
30.1% share
16,661g
273 CS · 7.9/m
KRX Winner#KR0
Vi · Jungle
11 / 7 / 7
62.1% KP
26,290
21% share
15,339g
213 CS · 6.2/m
Cz相信自己呀#miohf
Vladimir · Mid
5 / 9 / 3
27.6% KP
23,653
18.9% share
12,235g
216 CS · 6.3/m
강 준#펜리르
Yunara · ADC
1 / 7 / 11
41.4% KP
32,782
26.2% share
16,606g
323 CS · 9.4/m
infp#ΚR1
Lulu · Support
0 / 6 / 16
55.2% KP
4,673
3.7% share
9,569g
25 CS · 0.7/m
Red side
Victory감정없는사람#잃어버림
Yasuo · Top
0 / 12 / 9
25.7% KP
18,270
12.5% share
13,212g
272 CS · 7.9/m
DK Solid#마 산
Xin Zhao · Jungle
4 / 5 / 13
48.6% KP
26,804
18.3% share
14,656g
250 CS · 7.2/m
you xi#KR1
Aurora · Mid
16 / 2 / 17
94.3% KP
51,240
34.9% share
19,626g
317 CS · 9.2/m
Happy Train KTX#K R
Swain · ADC
12 / 4 / 11
65.7% KP
31,886
21.7% share
16,962g
231 CS · 6.7/m
liziyen#Gam
Pantheon · Support
3 / 6 / 14
48.6% KP
18,414
12.6% share
9,528g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
