Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 198 days ago
5 / 6 / 17
K / D / A
53.7%
Kill participation
1,047.4
Damage / min
11,621g
437.4 gold / min
30
8 placed · 3 cleared
191
7.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Aurora · Top
5 / 6 / 17
53.7% KP
27,825
20.3% share
11,621g
191 CS · 7.2/m
오 구#승 구
Graves · Jungle
20 / 7 / 13
80.5% KP
49,717
36.3% share
19,311g
220 CS · 8.3/m
Yannick3306#777
Vex · Mid
9 / 7 / 17
63.4% KP
27,752
20.3% share
13,155g
180 CS · 6.8/m
FA Racerr#KR06
Corki · ADC
7 / 5 / 16
56.1% KP
24,473
17.9% share
14,176g
229 CS · 8.6/m
좌파루파사냥꾼#KR1
Blitzcrank · Support
0 / 6 / 29
70.7% KP
7,074
5.2% share
8,301g
26 CS · 1/m
Red side
Defeatdouyin592#聪神出击
Ambessa · Top
4 / 8 / 7
35.5% KP
14,760
16.2% share
10,229g
192 CS · 7.2/m
장채린#KR11
Lee Sin · Jungle
7 / 9 / 12
61.3% KP
18,644
20.5% share
10,751g
153 CS · 5.8/m
Formula#KR111
Ryze · Mid
4 / 8 / 6
32.3% KP
17,988
19.7% share
10,824g
209 CS · 7.9/m
냥코대전쟁1#KR12
Aurelion Sol · ADC
11 / 7 / 4
48.4% KP
28,810
31.6% share
14,496g
210 CS · 7.9/m
pleata#KR22
Nautilus · Support
5 / 9 / 15
64.5% KP
10,938
12% share
8,292g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
