Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 196 days ago
9 / 9 / 4
K / D / A
29.5%
Kill participation
1,029.1
Damage / min
15,693g
467.1 gold / min
30
12 placed · 4 cleared
217
6.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory04년생 Akaps#KR1
Sion · Top
4 / 7 / 9
35.1% KP
21,037
13.8% share
12,501g
207 CS · 6.2/m
DK Sharvel#KR1
Pantheon · Jungle
15 / 5 / 10
67.6% KP
46,087
30.3% share
17,951g
212 CS · 6.3/m
야 문영아 미드좀 와#또이브뭐해
Azir · Mid
7 / 9 / 9
43.2% KP
43,753
28.7% share
16,766g
298 CS · 8.9/m
Sanling#FPX
Yunara · ADC
10 / 11 / 9
51.4% KP
27,519
18.1% share
18,294g
265 CS · 7.9/m
Effort#4444
Bard · Support
1 / 12 / 26
73% KP
13,902
9.1% share
10,503g
27 CS · 0.8/m
Red side
DefeatFrog#KRX
Vayne · Top
9 / 9 / 4
29.5% KP
34,578
18.6% share
15,693g
217 CS · 6.5/m
대박기원#2026
Rengar · Jungle
6 / 5 / 16
50% KP
28,735
15.5% share
15,993g
276 CS · 8.2/m
아구몬#0509
Xerath · Mid
12 / 4 / 12
54.5% KP
55,334
29.8% share
15,390g
257 CS · 7.6/m
Trapid#fear
Ezreal · ADC
8 / 9 / 15
52.3% KP
40,082
21.6% share
16,394g
241 CS · 7.2/m
BRO Namgung#1004
Elise · Support
9 / 10 / 12
47.7% KP
27,045
14.6% share
11,729g
55 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
