Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 196 days ago
10 / 13 / 10
K / D / A
64.5%
Kill participation
1,744.4
Damage / min
14,874g
487.1 gold / min
27
11 placed · 4 cleared
191
6.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Jayce · Top
10 / 13 / 10
64.5% KP
53,262
38% share
14,874g
191 CS · 6.3/m
NoRoo#T 1
Ivern · Jungle
5 / 10 / 17
71% KP
15,095
10.8% share
12,625g
142 CS · 4.7/m
Anonymous1#KR1
Tryndamere · Mid
6 / 6 / 4
32.3% KP
21,608
15.4% share
16,041g
340 CS · 11.1/m
FA Kingdom#KR1
Corki · ADC
9 / 10 / 8
54.8% KP
38,896
27.8% share
17,028g
251 CS · 8.2/m
동민장군#2265
Rakan · Support
1 / 11 / 22
74.2% KP
11,201
8% share
8,952g
29 CS · 0.9/m
Red side
VictoryCz相信自己呀#miohf
Vladimir · Top
6 / 5 / 12
36% KP
28,770
17.8% share
13,747g
246 CS · 8.1/m
미북이#KR1
Lee Sin · Jungle
10 / 6 / 13
46% KP
22,912
14.2% share
14,502g
204 CS · 6.7/m
lingyo#6511
Naafiri · Mid
11 / 6 / 15
52% KP
33,096
20.5% share
13,952g
181 CS · 5.9/m
87891#4231
Caitlyn · ADC
17 / 4 / 13
60% KP
52,931
32.8% share
19,581g
263 CS · 8.6/m
hui#pain
Pantheon · Support
6 / 10 / 17
46% KP
23,808
14.7% share
11,654g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
