Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 179 days ago
5 / 1 / 3
K / D / A
23.5%
Kill participation
980
Damage / min
11,990g
425.4 gold / min
35
12 placed · 5 cleared
253
9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Rumble · Top
5 / 1 / 3
23.5% KP
27,620
24.5% share
11,990g
253 CS · 9/m
전상득#0805
Talon · Jungle
14 / 8 / 5
55.9% KP
25,401
22.5% share
15,473g
233 CS · 8.3/m
永远赢不了#思念QAQ
Anivia · Mid
5 / 4 / 10
44.1% KP
24,258
21.5% share
11,709g
216 CS · 7.7/m
ying#97998
Kai'Sa · ADC
3 / 4 / 6
26.5% KP
17,931
15.9% share
14,581g
245 CS · 8.7/m
nizuizhengui#小何的枪
Pantheon · Support
7 / 5 / 8
44.1% KP
17,493
15.5% share
10,151g
49 CS · 1.7/m
Red side
Defeat숯불닭발 단무지주먹밥#참기름
Galio · Top
1 / 5 / 5
27.3% KP
9,259
9.5% share
7,830g
154 CS · 5.5/m
Sylvie#77777
Jarvan IV · Jungle
3 / 5 / 13
72.7% KP
20,683
21.3% share
11,627g
188 CS · 6.7/m
Dongnan#030
Ryze · Mid
0 / 7 / 8
36.4% KP
16,842
17.3% share
9,513g
220 CS · 7.8/m
ROX PraY#5555
Jhin · ADC
14 / 7 / 4
81.8% KP
29,354
30.2% share
15,844g
220 CS · 7.8/m
To the Moon#KR1
Hwei · Support
4 / 10 / 11
68.2% KP
20,938
21.6% share
9,714g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
