Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 179 days ago
16 / 3 / 11
K / D / A
61.4%
Kill participation
1,706.9
Damage / min
19,283g
547.6 gold / min
25
5 placed · 5 cleared
308
8.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcord0730#KR2
Jayce · Top
1 / 11 / 6
21.2% KP
29,048
17.6% share
11,765g
239 CS · 6.8/m
그 맛은궁진하다#KR1
Jarvan IV · Jungle
5 / 6 / 18
69.7% KP
26,855
16.3% share
14,671g
234 CS · 6.6/m
FA ing#0969
Sylas · Mid
15 / 10 / 3
54.5% KP
45,850
27.8% share
17,680g
250 CS · 7.1/m
d2eptrai2ka3#KR11
Yunara · ADC
12 / 7 / 5
51.5% KP
42,901
26% share
20,514g
350 CS · 9.9/m
JackeyLove7777#qbf08
Bard · Support
0 / 10 / 18
54.5% KP
20,268
12.3% share
9,221g
28 CS · 0.8/m
Red side
Victory성기사의야망#6657
Tahm Kench · Top
10 / 3 / 11
47.7% KP
33,329
19% share
17,066g
260 CS · 7.4/m
KRX Winner#KR0
Ambessa · Jungle
6 / 8 / 15
47.7% KP
24,033
13.7% share
15,001g
226 CS · 6.4/m
Frog#KRX
Aurora · Mid
16 / 3 / 11
61.4% KP
60,112
34.3% share
19,283g
308 CS · 8.7/m
璃月胡桃子#520
Swain · ADC
8 / 6 / 15
52.3% KP
32,090
18.3% share
15,772g
248 CS · 7/m
aierlanlaozhu#KR1
Senna · Support
4 / 13 / 23
61.4% KP
25,709
14.7% share
12,459g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
