Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 176 days ago
8 / 7 / 8
K / D / A
51.6%
Kill participation
902.7
Damage / min
12,964g
422.1 gold / min
32
18 placed · 0 cleared
194
6.3 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어쩌라고맞짱뜰까#HOYA
Varus · Top
7 / 11 / 8
34.1% KP
28,461
20.8% share
12,229g
195 CS · 6.3/m
DRX akAjE#KR0
Skarner · Jungle
14 / 1 / 17
70.5% KP
37,519
27.4% share
17,336g
229 CS · 7.5/m
쿠람지#KR9
Twisted Fate · Mid
8 / 7 / 19
61.4% KP
29,889
21.9% share
14,290g
217 CS · 7.1/m
코뚱잉#KR1
Samira · ADC
10 / 5 / 7
38.6% KP
21,937
16% share
16,700g
268 CS · 8.7/m
FAad#2007
Elise · Support
5 / 7 / 24
65.9% KP
18,978
13.9% share
10,798g
25 CS · 0.8/m
Red side
DefeatFrog#KRX
Rumble · Top
8 / 7 / 8
51.6% KP
27,728
22.5% share
12,964g
194 CS · 6.3/m
중승민#중센조
Pantheon · Jungle
13 / 11 / 5
58.1% KP
28,348
23% share
13,978g
169 CS · 5.5/m
M G#2821
Sylas · Mid
4 / 8 / 6
32.3% KP
23,413
19% share
10,714g
215 CS · 7/m
JUGPlNG#Yuuri
Corki · ADC
5 / 8 / 9
45.2% KP
30,753
25% share
15,109g
247 CS · 8/m
충 치#충치1
Rengar · Support
1 / 10 / 12
41.9% KP
12,944
10.5% share
8,625g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
