Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 176 days ago
6 / 8 / 9
K / D / A
50%
Kill participation
1,340.7
Damage / min
16,489g
451.1 gold / min
41
15 placed · 5 cleared
276
7.6 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
4
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Jayce · Top
6 / 8 / 9
50% KP
49,003
27.3% share
16,489g
276 CS · 7.6/m
Raptor#KR123
Lee Sin · Jungle
9 / 10 / 12
70% KP
36,272
20.2% share
16,627g
204 CS · 5.6/m
STITCH#0215
Ahri · Mid
7 / 7 / 9
53.3% KP
34,691
19.3% share
14,933g
243 CS · 6.6/m
코뚱잉#KR1
Jinx · ADC
4 / 11 / 14
60% KP
32,836
18.3% share
15,776g
225 CS · 6.2/m
FAad#2007
Elise · Support
4 / 9 / 10
46.7% KP
26,620
14.8% share
10,964g
38 CS · 1/m
Red side
Victory탄약톤#레넥톤
Renekton · Top
7 / 6 / 13
44.4% KP
20,594
13.8% share
13,743g
204 CS · 5.6/m
watermel#9999
Jarvan IV · Jungle
13 / 4 / 22
77.8% KP
32,054
21.5% share
18,263g
214 CS · 5.9/m
chesterbb#0811
Ryze · Mid
12 / 6 / 8
44.4% KP
36,087
24.2% share
17,754g
281 CS · 7.7/m
히히 못잡아#KR1
Aphelios · ADC
11 / 7 / 14
55.6% KP
38,796
26% share
22,334g
334 CS · 9.1/m
중승민#중센조
Bard · Support
2 / 7 / 29
68.9% KP
21,658
14.5% share
11,481g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
