Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 175 days ago
3 / 4 / 13
K / D / A
61.5%
Kill participation
707.1
Damage / min
10,740g
327.1 gold / min
35
12 placed · 5 cleared
202
6.2 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Sion · Top
3 / 4 / 13
61.5% KP
23,215
19.8% share
10,740g
202 CS · 6.2/m
wnrdj#000
Ambessa · Jungle
4 / 9 / 12
61.5% KP
15,347
13.1% share
12,190g
198 CS · 6/m
veni#Iris
Ahri · Mid
12 / 4 / 10
84.6% KP
34,761
29.6% share
16,518g
230 CS · 7/m
qiqi#0726
Xayah · ADC
7 / 6 / 13
76.9% KP
35,031
29.8% share
17,315g
266 CS · 8.1/m
Okay cool#KR1
Blitzcrank · Support
0 / 9 / 19
73.1% KP
9,122
7.8% share
8,281g
22 CS · 0.7/m
Red side
DefeatKisue9#123
Jayce · Top
6 / 6 / 6
37.5% KP
27,422
21.7% share
11,754g
221 CS · 6.7/m
Juice WRLD#xsQAQ
Wukong · Jungle
2 / 8 / 18
62.5% KP
15,295
12.1% share
11,824g
214 CS · 6.5/m
Jusang#1120
Galio · Mid
2 / 5 / 21
71.9% KP
25,891
20.5% share
10,820g
190 CS · 5.8/m
The II#KR1
Lucian · ADC
20 / 3 / 8
87.5% KP
46,892
37% share
21,342g
326 CS · 9.9/m
Let me sup#KR1
Bard · Support
2 / 4 / 20
68.8% KP
11,098
8.8% share
9,041g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
