Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 174 days ago
6 / 5 / 18
K / D / A
50%
Kill participation
943.7
Damage / min
14,428g
451.8 gold / min
39
17 placed · 1 cleared
267
8.4 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThisisbear#Thisb
Volibear · Top
8 / 8 / 5
40.6% KP
26,645
22.3% share
15,096g
253 CS · 7.9/m
Attack Fight#0923
Lee Sin · Jungle
7 / 8 / 7
43.8% KP
20,119
16.8% share
15,131g
204 CS · 6.4/m
블라디월클#KR1
Vladimir · Mid
6 / 10 / 4
31.3% KP
26,715
22.4% share
11,953g
195 CS · 6.1/m
X스 X지 X지#k r1
Kalista · ADC
6 / 10 / 8
43.8% KP
22,048
18.5% share
14,803g
229 CS · 7.2/m
에메스 제이유#KOR
Kennen · Support
5 / 12 / 8
40.6% KP
23,882
20% share
10,379g
44 CS · 1.4/m
Red side
VictoryFrog#KRX
Ryze · Top
6 / 5 / 18
50% KP
30,137
21% share
14,428g
267 CS · 8.4/m
괴물쥐#KR9
Kayn · Jungle
13 / 8 / 12
52.1% KP
32,338
22.5% share
15,703g
192 CS · 6/m
플러시#0301
Aurora · Mid
8 / 5 / 16
50% KP
33,086
23.1% share
13,563g
215 CS · 6.7/m
cold world#kr33
Caitlyn · ADC
14 / 8 / 12
54.2% KP
32,051
22.3% share
20,523g
271 CS · 8.5/m
PolyPuff#KR1
Bard · Support
7 / 6 / 14
43.8% KP
15,927
11.1% share
11,163g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
