Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 172 days ago
7 / 5 / 7
K / D / A
53.8%
Kill participation
772.6
Damage / min
13,623g
424.4 gold / min
41
9 placed · 5 cleared
236
7.4 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory번개맞은용#KR1
Zaahen · Top
6 / 6 / 12
47.4% KP
19,804
14.2% share
12,573g
218 CS · 6.8/m
asfdafds#asdf
Xin Zhao · Jungle
6 / 8 / 21
71.1% KP
23,756
17.1% share
14,859g
219 CS · 6.8/m
WinDei#KR1
Ryze · Mid
13 / 2 / 10
60.5% KP
42,738
30.7% share
16,819g
282 CS · 8.8/m
触目惊心#0120
Ezreal · ADC
11 / 3 / 12
60.5% KP
38,378
27.6% share
17,879g
291 CS · 9.1/m
Python7#KR1
Jarvan IV · Support
2 / 7 / 21
60.5% KP
14,349
10.3% share
9,361g
36 CS · 1.1/m
Red side
Defeat기저귀#어어터진다
Jax · Top
7 / 9 / 4
42.3% KP
33,391
24.6% share
14,254g
246 CS · 7.7/m
Frog#KRX
Ambessa · Jungle
7 / 5 / 7
53.8% KP
24,801
18.3% share
13,623g
236 CS · 7.4/m
好運蓮蓮#Azuma
Vladimir · Mid
6 / 7 / 7
50% KP
41,608
30.7% share
13,330g
227 CS · 7.1/m
comfortable#0819
Lucian · ADC
5 / 9 / 7
46.2% KP
20,172
14.9% share
14,865g
283 CS · 8.8/m
Heart#S 2
Seraphine · Support
1 / 8 / 10
42.3% KP
15,726
11.6% share
8,592g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
