Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 170 days ago
9 / 5 / 4
K / D / A
41.9%
Kill participation
1,390.8
Damage / min
14,160g
478.9 gold / min
31
8 placed · 3 cleared
283
9.6 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory충 치#충치1
Sion · Top
1 / 5 / 9
23.3% KP
18,114
14.7% share
12,000g
245 CS · 8.3/m
vinaka#KR1
Qiyana · Jungle
19 / 4 / 9
65.1% KP
43,018
34.8% share
19,681g
235 CS · 7.9/m
El1enYeager#KR1
Hwei · Mid
3 / 7 / 12
34.9% KP
17,261
14% share
11,094g
214 CS · 7.2/m
BFX Slayer#0415
Lucian · ADC
16 / 10 / 12
65.1% KP
35,691
28.9% share
16,649g
237 CS · 8/m
我的箭下没有秘密#luna
Karma · Support
4 / 5 / 26
69.8% KP
9,457
7.7% share
10,288g
30 CS · 1/m
Red side
DefeatFrog#KRX
Gwen · Top
9 / 5 / 4
41.9% KP
41,120
33% share
14,160g
283 CS · 9.6/m
DK Sharvel#KR1
Lee Sin · Jungle
7 / 14 / 5
38.7% KP
12,954
10.4% share
11,494g
165 CS · 5.6/m
Pungyeon#0116
Aurora · Mid
10 / 3 / 1
35.5% KP
17,670
14.2% share
14,272g
262 CS · 8.9/m
차오꿀1#KR11
Caitlyn · ADC
4 / 11 / 13
54.8% KP
40,425
32.4% share
14,817g
233 CS · 7.9/m
꼬부기#0829
Lux · Support
1 / 10 / 20
67.7% KP
12,611
10.1% share
9,054g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
