Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 169 days ago
6 / 4 / 8
K / D / A
28%
Kill participation
1,049.7
Damage / min
11,423g
460.6 gold / min
28
8 placed · 1 cleared
199
8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat중승민#중센조
Jayce · Top
5 / 12 / 1
33.3% KP
22,526
26.2% share
10,063g
197 CS · 7.9/m
MIVA#123
Fizz · Jungle
3 / 9 / 6
50% KP
11,861
13.8% share
9,185g
138 CS · 5.6/m
길가다가까까사달라고조르는이도윤#KR1
Azir · Mid
4 / 10 / 3
38.9% KP
19,587
22.8% share
10,822g
200 CS · 8.1/m
EPG 카이조쿠단#조 로
Ezreal · ADC
5 / 11 / 3
44.4% KP
23,000
26.8% share
10,457g
170 CS · 6.9/m
피칠갑#血漆甲
Bard · Support
1 / 8 / 5
33.3% KP
8,890
10.4% share
6,406g
25 CS · 1/m
Red side
VictoryFrog#KRX
Rumble · Top
6 / 4 / 8
28% KP
26,032
20.7% share
11,423g
199 CS · 8/m
Juhana#IsYou
Sylas · Jungle
12 / 1 / 13
50% KP
26,919
21.4% share
15,253g
229 CS · 9.2/m
nizuizhengui#小何的枪
Pantheon · Mid
18 / 3 / 4
44% KP
31,056
24.7% share
13,624g
180 CS · 7.3/m
dayMid#KR1
Yunara · ADC
9 / 6 / 10
38% KP
31,700
25.3% share
16,365g
217 CS · 8.8/m
LittlePira#1128
Shen · Support
5 / 4 / 19
48% KP
9,807
7.8% share
9,622g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
