Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 168 days ago
11 / 6 / 9
K / D / A
41.7%
Kill participation
1,380.9
Damage / min
19,015g
515.8 gold / min
46
16 placed · 3 cleared
289
7.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat나안이야기#ttt
Gangplank · Top
14 / 9 / 5
67.9% KP
45,700
26.2% share
18,809g
270 CS · 7.3/m
Radiohead#KR1
Xin Zhao · Jungle
5 / 9 / 11
57.1% KP
37,116
21.2% share
16,157g
268 CS · 7.3/m
永远赢不了#思念QAQ
Ziggs · Mid
5 / 6 / 17
78.6% KP
54,408
31.1% share
16,524g
319 CS · 8.7/m
꽃 차#0505
Ashe · ADC
2 / 11 / 14
57.1% KP
27,833
15.9% share
14,764g
251 CS · 6.8/m
BerrGod#KR3
Lulu · Support
2 / 13 / 20
78.6% KP
9,669
5.5% share
10,933g
39 CS · 1.1/m
Red side
VictoryFrog#KRX
Zeri · Top
11 / 6 / 9
41.7% KP
50,910
29.1% share
19,015g
289 CS · 7.8/m
위 니#WIN
Nocturne · Jungle
8 / 6 / 18
54.2% KP
24,024
13.7% share
16,287g
240 CS · 6.5/m
dlfuwls#123
Anivia · Mid
7 / 5 / 9
33.3% KP
24,166
13.8% share
15,524g
310 CS · 8.4/m
정상을 향한 도전#No1
Lucian · ADC
18 / 5 / 12
62.5% KP
57,197
32.7% share
22,646g
311 CS · 8.4/m
화내지말고 살자#KR1
Maokai · Support
4 / 6 / 24
58.3% KP
18,521
10.6% share
11,447g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
