Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 157 days ago
6 / 7 / 5
K / D / A
34.4%
Kill participation
1,113.6
Damage / min
12,715g
449 gold / min
37
15 placed · 2 cleared
246
8.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVanana#0110
Rumble · Top
1 / 5 / 9
20.4% KP
19,964
13.2% share
9,861g
203 CS · 7.2/m
dlfuwls#123
Lee Sin · Jungle
11 / 3 / 13
49% KP
28,828
19.1% share
14,916g
171 CS · 6/m
Tigoya#123
Yone · Mid
10 / 4 / 7
34.7% KP
36,039
23.8% share
14,505g
246 CS · 8.7/m
Selfless#KR11
Smolder · ADC
16 / 11 / 9
51% KP
38,276
25.3% share
18,045g
225 CS · 7.9/m
If Die Tomorrow#0301
Camille · Support
11 / 9 / 11
44.9% KP
28,011
18.5% share
12,481g
43 CS · 1.5/m
Red side
DefeatFrog#KRX
Varus · Top
6 / 7 / 5
34.4% KP
31,533
21.9% share
12,715g
246 CS · 8.7/m
WinDei#KR1
Qiyana · Jungle
8 / 9 / 7
46.9% KP
28,137
19.6% share
13,988g
173 CS · 6.1/m
Bae Suzy#KR1
Anivia · Mid
3 / 9 / 5
25% KP
21,598
15% share
12,065g
260 CS · 9.2/m
정상을 향한 도전#No1
Jayce · ADC
7 / 9 / 5
37.5% KP
33,895
23.6% share
13,490g
202 CS · 7.1/m
대머리도적#롤링썬더
Skarner · Support
8 / 16 / 8
50% KP
28,713
20% share
10,433g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
