Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 154 days ago
3 / 3 / 15
K / D / A
45%
Kill participation
778.4
Damage / min
13,831g
407.2 gold / min
45
17 placed · 4 cleared
284
8.4 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Jayce · Top
3 / 3 / 15
45% KP
26,440
17.3% share
13,831g
284 CS · 8.4/m
Calix#해 린
Nocturne · Jungle
8 / 4 / 20
70% KP
35,751
23.4% share
15,349g
201 CS · 5.9/m
Wonderwall#mid
Cassiopeia · Mid
10 / 6 / 13
57.5% KP
35,476
23.2% share
14,596g
244 CS · 7.2/m
우리집에 보러올래#아나콘다
Zeri · ADC
17 / 7 / 7
60% KP
49,048
32% share
21,712g
297 CS · 8.7/m
椎名真昼#てんし2
Taric · Support
2 / 5 / 30
80% KP
6,356
4.2% share
11,946g
46 CS · 1.4/m
Red side
DefeatTOPKING#asd
Irelia · Top
2 / 8 / 5
28% KP
19,845
14.5% share
13,081g
333 CS · 9.8/m
로키의 코 드리블#2004
Lee Sin · Jungle
7 / 14 / 9
64% KP
21,426
15.6% share
12,698g
178 CS · 5.2/m
Pungyeon#0116
Anivia · Mid
4 / 3 / 13
68% KP
36,893
26.9% share
14,638g
292 CS · 8.6/m
윤서에몽#윤서에몽
Varus · ADC
8 / 7 / 7
60% KP
31,413
22.9% share
19,005g
296 CS · 8.7/m
BerrGod#KR3
LeBlanc · Support
4 / 8 / 15
76% KP
27,668
20.2% share
11,024g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
