Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 152 days ago
8 / 2 / 13
K / D / A
46.7%
Kill participation
1,102.4
Damage / min
14,547g
452.7 gold / min
45
19 placed · 4 cleared
224
7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Jax · Top
8 / 2 / 13
46.7% KP
35,424
22.6% share
14,547g
224 CS · 7/m
hjzt0ahjhj#KR2
Jarvan IV · Jungle
12 / 4 / 22
75.6% KP
31,966
20.4% share
16,617g
223 CS · 6.9/m
If Die Tomorrow#0301
Ahri · Mid
7 / 10 / 14
46.7% KP
25,651
16.3% share
13,229g
223 CS · 6.9/m
szszszsz#cat
Cassiopeia · ADC
8 / 7 / 12
44.4% KP
32,765
20.9% share
14,098g
235 CS · 7.3/m
Juhana#IsYou
Pantheon · Support
10 / 5 / 17
60% KP
31,140
19.8% share
11,739g
32 CS · 1/m
Red side
DefeatT1 Guardian#KR3
Jayce · Top
3 / 10 / 7
35.7% KP
29,684
23.4% share
12,184g
245 CS · 7.6/m
patience#0718
Lee Sin · Jungle
6 / 7 / 12
64.3% KP
22,015
17.4% share
12,332g
186 CS · 5.8/m
충 치#충치1
Irelia · Mid
8 / 10 / 12
71.4% KP
33,695
26.6% share
13,603g
235 CS · 7.3/m
심규제#심규제
Yunara · ADC
10 / 6 / 6
57.1% KP
32,248
25.5% share
19,662g
317 CS · 9.9/m
Sty1eee#1101
Nautilus · Support
1 / 12 / 18
67.9% KP
8,961
7.1% share
8,447g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
