Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 152 days ago
9 / 3 / 18
K / D / A
69.2%
Kill participation
925.1
Damage / min
12,905g
435.5 gold / min
35
10 placed · 2 cleared
198
6.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat데이터얻는계정#지나갈게요
Rumble · Top
4 / 8 / 8
63.2% KP
37,642
29.2% share
11,539g
189 CS · 6.4/m
깜지곰#링 곰
Xin Zhao · Jungle
6 / 5 / 8
73.7% KP
29,482
22.9% share
12,919g
196 CS · 6.6/m
LNG BuLLDoG#KR2
Annie · Mid
4 / 9 / 6
52.6% KP
25,205
19.6% share
9,945g
183 CS · 6.2/m
douyinxiaohei#561
Jhin · ADC
2 / 5 / 5
36.8% KP
21,616
16.8% share
10,907g
213 CS · 7.2/m
어쩌라고맞짱뜰까#HOYA
Camille · Support
3 / 12 / 1
21.1% KP
14,818
11.5% share
8,216g
36 CS · 1.2/m
Red side
VictoryFrog#KRX
Galio · Top
9 / 3 / 18
69.2% KP
27,413
19.7% share
12,905g
198 CS · 6.7/m
La La Land#라라랜드
Rek'Sai · Jungle
7 / 7 / 12
48.7% KP
22,725
16.3% share
12,641g
190 CS · 6.4/m
CYBER ATLETA#TDAH
Cassiopeia · Mid
7 / 5 / 10
43.6% KP
30,115
21.6% share
12,209g
204 CS · 6.9/m
cold world#kr33
Lucian · ADC
14 / 1 / 11
64.1% KP
50,454
36.2% share
17,105g
253 CS · 8.5/m
LiangChen#0611
Milio · Support
2 / 3 / 23
64.1% KP
8,714
6.3% share
9,384g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
