Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 152 days ago
2 / 4 / 2
K / D / A
17.4%
Kill participation
1,547
Damage / min
9,335g
336.6 gold / min
30
11 placed · 3 cleared
220
7.9 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV0
Dr. Mundo · Top
3 / 0 / 5
25% KP
22,860
18.6% share
12,634g
253 CS · 9.1/m
ivivevol#2525
Jayce · Jungle
13 / 6 / 6
59.4% KP
31,285
25.5% share
18,150g
263 CS · 9.5/m
My eclipsed sun#blue
Cassiopeia · Mid
6 / 7 / 4
31.3% KP
22,511
18.3% share
13,023g
235 CS · 8.5/m
Xonxwaqdaswx#0451
Caitlyn · ADC
8 / 4 / 7
46.9% KP
32,871
26.8% share
15,733g
236 CS · 8.5/m
mtrngrxsyl#6146
Bard · Support
2 / 6 / 19
65.6% KP
13,238
10.8% share
10,263g
22 CS · 0.8/m
Red side
DefeatFrog#KRX
Rumble · Top
2 / 4 / 2
17.4% KP
42,904
35.3% share
9,335g
220 CS · 7.9/m
mashushu#KR1
Jarvan IV · Jungle
5 / 9 / 13
78.3% KP
17,513
14.4% share
10,497g
146 CS · 5.3/m
gaubeo202#KR1
Ryze · Mid
4 / 9 / 6
43.5% KP
19,242
15.8% share
10,593g
222 CS · 8/m
로 컨#0214
Jinx · ADC
10 / 6 / 9
82.6% KP
32,352
26.6% share
17,210g
263 CS · 9.5/m
호랑이가될남자#KR1
Nautilus · Support
2 / 4 / 16
78.3% KP
9,529
7.8% share
8,137g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
