Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 149 days ago
3 / 12 / 9
K / D / A
63.2%
Kill participation
622.7
Damage / min
8,360g
294.4 gold / min
101
38 placed · 9 cleared
36
1.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory탄약톤#레넥톤
Renekton · Top
9 / 4 / 6
37.5% KP
32,272
23.6% share
13,610g
222 CS · 7.8/m
타 잔#KR1
Pantheon · Jungle
11 / 4 / 12
57.5% KP
35,129
25.7% share
14,440g
222 CS · 7.8/m
Wonderwall#mid
Cassiopeia · Mid
5 / 2 / 14
47.5% KP
25,894
18.9% share
12,287g
249 CS · 8.8/m
d2eptrai2ka3#KR11
Jhin · ADC
11 / 2 / 11
55% KP
31,175
22.8% share
16,436g
263 CS · 9.3/m
대머리도적#롤링썬더
Pyke · Support
4 / 7 / 9
32.5% KP
12,216
8.9% share
9,233g
24 CS · 0.8/m
Red side
DefeatMiloBramble#KR1
Udyr · Top
3 / 9 / 3
31.6% KP
24,862
20.2% share
9,592g
164 CS · 5.8/m
복심이#야 수
Nidalee · Jungle
6 / 2 / 8
73.7% KP
22,026
17.9% share
11,905g
185 CS · 6.5/m
Aileri#KR1
Irelia · Mid
2 / 11 / 8
52.6% KP
21,128
17.2% share
11,415g
251 CS · 8.8/m
HLE Gumayusi#0298
Ezreal · ADC
5 / 6 / 5
52.6% KP
37,136
30.2% share
13,507g
262 CS · 9.2/m
Frog#KRX
Skarner · Support
3 / 12 / 9
63.2% KP
17,685
14.4% share
8,360g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
