Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 116 days ago
13 / 8 / 6
K / D / A
73.1%
Kill participation
1,033.8
Damage / min
17,425g
609.3 gold / min
42
11 placed · 9 cleared
261
9.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKisue9#123
Ambessa · Top
10 / 3 / 6
51.6% KP
26,800
28.5% share
13,059g
232 CS · 8.1/m
JING4#eill
Locke · Jungle
11 / 6 / 7
58.1% KP
20,995
22.4% share
16,316g
213 CS · 7.4/m
kakaxi7#KR1
Lissandra · Mid
2 / 4 / 14
51.6% KP
16,531
17.6% share
12,643g
275 CS · 9.6/m
Juhana#OMG
Ezreal · ADC
8 / 7 / 8
51.6% KP
24,342
25.9% share
14,902g
209 CS · 7.3/m
T1 에테르#1225
Braum · Support
0 / 6 / 16
51.6% KP
5,234
5.6% share
8,087g
27 CS · 0.9/m
Red side
DefeatAdam#1227
Yone · Top
3 / 9 / 2
19.2% KP
16,553
19.3% share
11,083g
243 CS · 8.5/m
No longer love#Wzy
Nunu & Willump · Jungle
1 / 3 / 16
65.4% KP
15,080
17.6% share
11,054g
212 CS · 7.4/m
DK ShowMaker#KR1
Fizz · Mid
8 / 6 / 5
50% KP
14,424
16.8% share
12,260g
241 CS · 8.4/m
Frog#KRX
Kai'Sa · ADC
13 / 8 / 6
73.1% KP
29,567
34.4% share
17,425g
261 CS · 9.1/m
내말들리니왜이렇게말렸어#찬성정
Nautilus · Support
1 / 6 / 15
61.5% KP
10,224
11.9% share
7,946g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
