Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 111 days ago
6 / 11 / 29
K / D / A
54.7%
Kill participation
752.2
Damage / min
15,370g
351.4 gold / min
190
90 placed · 15 cleared
23
0.5 CS / min
Objective control
2
Dragons
3
Baron
12
Towers
4
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어리고싶다#KR1
Vayne · Top
12 / 13 / 16
43.8% KP
45,110
19.4% share
20,170g
290 CS · 6.6/m
타 잔#KR1
Naafiri · Jungle
15 / 14 / 10
39.1% KP
41,071
17.7% share
21,436g
287 CS · 6.6/m
suis#kr7
Cassiopeia · Mid
17 / 11 / 14
48.4% KP
49,974
21.5% share
20,073g
260 CS · 5.9/m
KRX Winner#KR0
Ziggs · ADC
14 / 14 / 11
39.1% KP
62,998
27.1% share
24,278g
320 CS · 7.3/m
Frog#KRX
Poppy · Support
6 / 11 / 29
54.7% KP
32,895
14.2% share
15,370g
23 CS · 0.5/m
Red side
Victorychen#zypp
Jayce · Top
13 / 11 / 17
47.6% KP
56,690
24.4% share
21,641g
317 CS · 7.2/m
La La Land#라라랜드
Olaf · Jungle
17 / 11 / 11
44.4% KP
41,302
17.8% share
21,832g
262 CS · 6/m
Blessing for u#0108
Diana · Mid
8 / 10 / 16
38.1% KP
43,748
18.8% share
17,754g
300 CS · 6.9/m
DK Lucid#KR1
Mel · ADC
17 / 12 / 10
42.9% KP
52,022
22.4% share
26,593g
392 CS · 9/m
대머리도적#롤링썬더
Camille · Support
8 / 20 / 17
39.7% KP
38,753
16.7% share
15,126g
39 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
