Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 105 days ago
1 / 6 / 5
K / D / A
28.6%
Kill participation
789.4
Damage / min
13,283g
408.3 gold / min
41
15 placed · 2 cleared
288
8.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Rumble · Top
1 / 6 / 5
28.6% KP
25,682
21.2% share
13,283g
288 CS · 8.9/m
버터떡#1111
Hecarim · Jungle
7 / 7 / 6
61.9% KP
12,501
10.3% share
12,913g
218 CS · 6.7/m
온 재#KR1
Zed · Mid
7 / 4 / 6
61.9% KP
40,909
33.8% share
14,626g
233 CS · 7.2/m
강 준#펜리르
Sivir · ADC
4 / 6 / 7
52.4% KP
28,664
23.7% share
15,423g
308 CS · 9.5/m
댕청잇#KR123
Pyke · Support
2 / 2 / 14
76.2% KP
13,142
10.9% share
10,449g
38 CS · 1.2/m
Red side
VictoryYiNova#2006
K'Sante · Top
4 / 1 / 12
64% KP
18,120
15.3% share
14,159g
262 CS · 8.1/m
타 잔#KR1
Nasus · Jungle
11 / 4 / 10
84% KP
41,612
35.1% share
17,301g
243 CS · 7.5/m
Yuny#유니짜장맨
Orianna · Mid
6 / 6 / 12
72% KP
19,200
16.2% share
12,965g
203 CS · 6.2/m
ioio2#KR1
Vel'Koz · ADC
2 / 3 / 8
40% KP
26,105
22% share
14,349g
309 CS · 9.5/m
xX King Xx#GOD
Bard · Support
2 / 7 / 19
84% KP
13,505
11.4% share
10,528g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
