Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 103 days ago
11 / 3 / 4
K / D / A
41.7%
Kill participation
1,236.8
Damage / min
14,197g
508.2 gold / min
29
14 placed · 4 cleared
234
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxiaoqibaobao#qi7
Fiora · Top
3 / 9 / 3
31.6% KP
17,258
20.5% share
10,481g
165 CS · 5.9/m
Cuzz#KR1
Poppy · Jungle
6 / 3 / 3
47.4% KP
14,857
17.6% share
11,730g
210 CS · 7.5/m
Folarin Balogun#USA
Hwei · Mid
5 / 10 / 3
42.1% KP
25,882
30.7% share
10,135g
181 CS · 6.5/m
shkz#kr33
Syndra · ADC
5 / 7 / 2
36.8% KP
17,881
21.2% share
11,835g
224 CS · 8/m
Vancouver#0602
Bard · Support
0 / 7 / 3
15.8% KP
8,307
9.9% share
6,648g
28 CS · 1/m
Red side
VictoryFrog#KRX
Vayne · Top
11 / 3 / 4
41.7% KP
34,548
30% share
14,197g
234 CS · 8.4/m
sunflower#oioi
Kindred · Jungle
12 / 3 / 6
50% KP
27,312
23.7% share
15,513g
237 CS · 8.5/m
DNS Flip#2008
Annie · Mid
4 / 7 / 8
33.3% KP
22,031
19.1% share
11,970g
240 CS · 8.6/m
FA ADC#Der
Lux · ADC
4 / 5 / 9
36.1% KP
21,002
18.2% share
12,439g
241 CS · 8.6/m
chesterbb#0811
Nautilus · Support
5 / 1 / 19
66.7% KP
10,229
8.9% share
10,038g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
