Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 102 days ago
4 / 3 / 17
K / D / A
65.6%
Kill participation
920
Damage / min
13,740g
436 gold / min
22
8 placed · 2 cleared
239
7.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwho do you love#KR2
Rumble · Top
1 / 11 / 5
19.4% KP
21,838
19.9% share
10,025g
218 CS · 6.9/m
WTF#0226
Locke · Jungle
16 / 5 / 7
74.2% KP
25,201
23% share
14,475g
186 CS · 5.9/m
yoshi#kr4
Lee Sin · Mid
9 / 5 / 2
35.5% KP
25,066
22.8% share
11,498g
228 CS · 7.2/m
Sanling#FPX
Syndra · ADC
3 / 5 / 14
54.8% KP
26,337
24% share
14,740g
312 CS · 9.9/m
xorxlzjf#123
Nautilus · Support
2 / 6 / 18
64.5% KP
11,292
10.3% share
8,824g
28 CS · 0.9/m
Red side
VictoryFrog#KRX
Ambessa · Top
4 / 3 / 17
65.6% KP
28,994
22.2% share
13,740g
239 CS · 7.6/m
Natalie#0304
Sylas · Jungle
11 / 5 / 10
65.6% KP
29,935
23% share
16,514g
234 CS · 7.4/m
Holder#kr2
Zoe · Mid
8 / 4 / 11
59.4% KP
32,868
25.2% share
13,148g
193 CS · 6.1/m
jusaka#KR2
Lucian · ADC
8 / 8 / 9
53.1% KP
21,263
16.3% share
17,011g
275 CS · 8.7/m
xinyanbajian#KR1
Akshan · Support
1 / 11 / 10
34.4% KP
17,261
13.2% share
9,989g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
