Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 102 days ago
12 / 9 / 7
K / D / A
57.6%
Kill participation
1,457.9
Damage / min
14,320g
417.1 gold / min
24
6 placed · 2 cleared
220
6.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Locke · Top
12 / 9 / 7
57.6% KP
50,053
27.7% share
14,320g
220 CS · 6.4/m
버터떡#1111
Hecarim · Jungle
8 / 9 / 13
63.6% KP
28,486
15.7% share
15,379g
234 CS · 6.8/m
Satella#0067
Twisted Fate · Mid
7 / 10 / 11
54.5% KP
31,769
17.6% share
13,108g
219 CS · 6.4/m
그때 그시절 그녀#KR1
Senna · ADC
3 / 6 / 20
69.7% KP
50,158
27.7% share
14,924g
238 CS · 6.9/m
eqwdqg#KR1
Jax · Support
3 / 10 / 13
48.5% KP
20,473
11.3% share
11,063g
46 CS · 1.3/m
Red side
Victoryliziyen#Gam
Dr. Mundo · Top
6 / 3 / 11
38.6% KP
44,429
25% share
15,633g
297 CS · 8.7/m
888#2026
Nidalee · Jungle
11 / 9 / 15
59.1% KP
32,421
18.2% share
17,028g
231 CS · 6.7/m
예쁜피망#KR1
Galio · Mid
6 / 4 / 25
70.5% KP
27,031
15.2% share
14,500g
196 CS · 5.7/m
xorxlzjf#123
Syndra · ADC
14 / 8 / 13
61.4% KP
44,161
24.9% share
18,415g
260 CS · 7.6/m
Dco6o#Miss
Camille · Support
7 / 9 / 19
59.1% KP
29,610
16.7% share
12,674g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
