Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 102 days ago
14 / 5 / 15
K / D / A
55.8%
Kill participation
1,258.9
Damage / min
16,046g
527.3 gold / min
31
7 placed · 4 cleared
191
6.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Jayce · Top
4 / 11 / 7
33.3% KP
36,799
24.4% share
10,966g
219 CS · 7.2/m
허수아비#무적이야
Fiddlesticks · Jungle
9 / 8 / 9
54.5% KP
28,791
19.1% share
14,569g
209 CS · 6.9/m
Dont Callme#0530
Varus · Mid
6 / 10 / 4
30.3% KP
38,615
25.6% share
15,148g
311 CS · 10.2/m
hacker troller#2907
Ziggs · ADC
10 / 10 / 5
45.5% KP
34,150
22.6% share
14,848g
244 CS · 8/m
Keel#NASUP
Bard · Support
4 / 13 / 11
45.5% KP
12,577
8.3% share
9,444g
17 CS · 0.6/m
Red side
Victory梦柏ovo#梦柏666
Ambessa · Top
10 / 7 / 7
32.7% KP
26,982
20.4% share
13,480g
198 CS · 6.5/m
Frog#KRX
Sylas · Jungle
14 / 5 / 15
55.8% KP
38,313
28.9% share
16,046g
191 CS · 6.3/m
MVKE Sofm#2244
Twisted Fate · Mid
11 / 7 / 13
46.2% KP
29,915
22.6% share
17,468g
283 CS · 9.3/m
얼터너티브#333
Tryndamere · ADC
9 / 4 / 14
44.2% KP
22,488
17% share
17,370g
267 CS · 8.8/m
Kotoha#ハコリリ
Blitzcrank · Support
8 / 10 / 18
50% KP
14,724
11.1% share
11,606g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
