Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 95 days ago
7 / 6 / 7
K / D / A
43.8%
Kill participation
1,259.8
Damage / min
14,496g
446.5 gold / min
31
15 placed · 4 cleared
290
8.9 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Jayce · Top
7 / 6 / 7
43.8% KP
40,903
27.1% share
14,496g
290 CS · 8.9/m
DNS Pyosik#KR2
Lee Sin · Jungle
11 / 6 / 9
62.5% KP
31,044
20.6% share
14,856g
192 CS · 5.9/m
Pungyeon#0116
Sylas · Mid
10 / 8 / 10
62.5% KP
37,464
24.9% share
14,411g
257 CS · 7.9/m
LazyFeel#KR7
Lux · ADC
3 / 4 / 12
46.9% KP
29,736
19.7% share
14,398g
315 CS · 9.7/m
Bluffing#1207
Rell · Support
1 / 3 / 21
68.8% KP
11,579
7.7% share
9,281g
31 CS · 1/m
Red side
DefeatPerfecT#132
Swain · Top
8 / 5 / 3
40.7% KP
26,641
20.9% share
13,726g
267 CS · 8.2/m
Bonnie#0314
Xin Zhao · Jungle
5 / 6 / 11
59.3% KP
30,066
23.5% share
12,583g
196 CS · 6/m
구름다리농장#0120
Cassiopeia · Mid
8 / 8 / 11
70.4% KP
33,079
25.9% share
13,112g
231 CS · 7.1/m
소년가장 원딜#KR1
Ekko · ADC
4 / 6 / 4
29.6% KP
24,349
19.1% share
12,947g
253 CS · 7.8/m
抖音安安的金克丝#ovo
Shen · Support
2 / 7 / 17
70.4% KP
13,577
10.6% share
9,419g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
