Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 95 days ago
1 / 6 / 4
K / D / A
25%
Kill participation
691.3
Damage / min
9,632g
363.2 gold / min
22
8 placed · 2 cleared
236
8.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Gnar · Top
2 / 3 / 10
29.3% KP
19,305
16.3% share
10,768g
227 CS · 8.6/m
Haru#0603
Naafiri · Jungle
11 / 2 / 7
43.9% KP
24,667
20.8% share
13,699g
211 CS · 8/m
sakuya#ouo
Yone · Mid
14 / 2 / 8
53.7% KP
33,683
28.5% share
16,370g
290 CS · 10.9/m
ioio2#KR1
Cassiopeia · ADC
5 / 6 / 15
48.8% KP
22,665
19.1% share
12,367g
180 CS · 6.8/m
7yiop#Miss
Swain · Support
9 / 7 / 15
58.5% KP
18,062
15.3% share
11,453g
30 CS · 1.1/m
Red side
DefeatFrog#KRX
Jayce · Top
1 / 6 / 4
25% KP
18,332
20.7% share
9,632g
236 CS · 8.9/m
Amel#LFT
Skarner · Jungle
8 / 5 / 4
60% KP
17,110
19.4% share
12,217g
153 CS · 5.8/m
2028 03 07#0614
Galio · Mid
2 / 12 / 2
20% KP
11,738
13.3% share
8,422g
173 CS · 6.5/m
bai se zh1 chuan#qwe1
Syndra · ADC
3 / 8 / 8
55% KP
25,850
29.3% share
10,572g
200 CS · 7.5/m
살기장인#КR1
Pantheon · Support
6 / 10 / 5
55% KP
15,338
17.4% share
9,204g
59 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
