Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 93 days ago
2 / 11 / 14
K / D / A
47.1%
Kill participation
738.3
Damage / min
11,039g
361.5 gold / min
30
15 placed · 1 cleared
234
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Jayce · Top
2 / 11 / 14
47.1% KP
22,544
19% share
11,039g
234 CS · 7.7/m
김동찬#KR 1
Lee Sin · Jungle
8 / 10 / 16
70.6% KP
29,762
25.1% share
12,876g
181 CS · 5.9/m
2025922#2025
Fizz · Mid
8 / 6 / 9
50% KP
30,223
25.5% share
13,120g
208 CS · 6.8/m
CƯỜNG CƠ TRƯỞNG#RANK1
Mel · ADC
12 / 7 / 8
58.8% KP
25,034
21.1% share
15,432g
219 CS · 7.2/m
T1 Weather#0830
Bard · Support
4 / 11 / 16
58.8% KP
11,035
9.3% share
9,304g
28 CS · 0.9/m
Red side
Victorychen#zypp
Olaf · Top
10 / 7 / 7
37.8% KP
24,984
18.8% share
13,019g
206 CS · 6.7/m
6ddd#Miss
Kindred · Jungle
12 / 7 / 11
51.1% KP
29,310
22% share
15,079g
198 CS · 6.5/m
OnPi#온 피
Sylas · Mid
9 / 6 / 12
46.7% KP
28,589
21.5% share
14,408g
221 CS · 7.2/m
잠옴에이드#0001
Xerath · ADC
9 / 5 / 13
48.9% KP
26,710
20.1% share
14,932g
241 CS · 7.9/m
陨落的天才#世一中阳林
Camille · Support
5 / 10 / 20
55.6% KP
23,545
17.7% share
11,041g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
