Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 90 days ago
11 / 8 / 7
K / D / A
41.9%
Kill participation
838.4
Damage / min
17,111g
426.7 gold / min
45
11 placed · 7 cleared
306
7.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Olaf · Top
11 / 8 / 7
41.9% KP
33,620
20.7% share
17,111g
306 CS · 7.6/m
yushen#2008
Ambessa · Jungle
16 / 9 / 4
46.5% KP
44,621
27.5% share
21,332g
291 CS · 7.3/m
xiaogaoQvQ#2007
Mel · Mid
7 / 8 / 7
32.6% KP
28,083
17.3% share
18,677g
315 CS · 7.9/m
버니버니#bunny
Syndra · ADC
6 / 12 / 9
34.9% KP
32,106
19.8% share
16,514g
285 CS · 7.1/m
괴물쥐#CHZZK
Pantheon · Support
3 / 15 / 17
46.5% KP
24,042
14.8% share
12,865g
51 CS · 1.3/m
Red side
VictoryManit#2021
Vayne · Top
20 / 7 / 9
55.8% KP
48,483
28.3% share
23,074g
316 CS · 7.9/m
抖音 威某人#wmr
Fiddlesticks · Jungle
4 / 7 / 21
48.1% KP
30,235
17.6% share
15,926g
260 CS · 6.5/m
FA ADC#Der
Ryze · Mid
9 / 8 / 18
51.9% KP
42,377
24.7% share
18,396g
343 CS · 8.6/m
FAad#2007
Ekko · ADC
14 / 9 / 9
44.2% KP
32,701
19.1% share
20,869g
316 CS · 7.9/m
fishone#kr2
Pyke · Support
5 / 12 / 23
53.8% KP
17,823
10.4% share
13,883g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
