Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 89 days ago
4 / 5 / 8
K / D / A
32.4%
Kill participation
934.6
Damage / min
11,061g
411.2 gold / min
35
15 placed · 0 cleared
200
7.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGoldc#2004
Yorick · Top
5 / 7 / 5
52.6% KP
20,487
24.8% share
13,432g
207 CS · 7.7/m
Im noob777#777
Shyvana · Jungle
8 / 6 / 6
73.7% KP
16,751
20.3% share
13,109g
172 CS · 6.4/m
날아라#0115
Ryze · Mid
2 / 9 / 2
21.1% KP
13,030
15.8% share
9,253g
223 CS · 8.3/m
ayu#MioHF
Teemo · ADC
1 / 6 / 4
26.3% KP
21,083
25.5% share
10,075g
209 CS · 7.8/m
SnowFlower#0224
Blitzcrank · Support
3 / 9 / 9
63.2% KP
11,174
13.5% share
8,603g
24 CS · 0.9/m
Red side
VictoryFrog#KRX
Rumble · Top
4 / 5 / 8
32.4% KP
25,140
21.2% share
11,061g
200 CS · 7.4/m
No longer love#KR1
Skarner · Jungle
5 / 2 / 15
54.1% KP
14,807
12.5% share
11,821g
178 CS · 6.6/m
Betelgeuse#68553
Tristana · Mid
13 / 4 / 9
59.5% KP
39,265
33.1% share
15,880g
280 CS · 10.4/m
미안 내가 못했어#나도알아
Caitlyn · ADC
11 / 5 / 8
51.4% KP
27,546
23.2% share
16,184g
228 CS · 8.5/m
KRX Joker#A i
Bard · Support
4 / 3 / 21
67.6% KP
11,996
10.1% share
9,456g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
