Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 89 days ago
8 / 7 / 7
K / D / A
50%
Kill participation
1,148.6
Damage / min
13,417g
450.2 gold / min
34
15 placed · 1 cleared
243
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Rumble · Top
8 / 7 / 7
50% KP
34,228
29.8% share
13,417g
243 CS · 8.2/m
Yue#20116
Ivern · Jungle
9 / 7 / 8
56.7% KP
22,558
19.6% share
13,365g
175 CS · 5.9/m
영만몬#KR3
Renekton · Mid
5 / 6 / 11
53.3% KP
22,317
19.4% share
12,574g
253 CS · 8.5/m
미드가내현#0207
Akshan · ADC
6 / 10 / 5
36.7% KP
24,689
21.5% share
14,092g
234 CS · 7.9/m
이윤승 암살부대#KR1
Trundle · Support
2 / 9 / 14
53.3% KP
11,228
9.8% share
8,534g
26 CS · 0.9/m
Red side
VictoryZzk#asdf
Illaoi · Top
3 / 10 / 6
23.1% KP
28,716
20% share
10,536g
207 CS · 6.9/m
零号大坝危机四伏#asd
Shyvana · Jungle
11 / 4 / 5
41% KP
24,533
17.1% share
15,755g
255 CS · 8.6/m
불가사의 카르테#KR1
Yasuo · Mid
11 / 5 / 8
48.7% KP
38,479
26.8% share
16,341g
271 CS · 9.1/m
츄 츄#초 갓
Cho'Gath · ADC
11 / 4 / 10
53.8% KP
34,078
23.8% share
16,034g
250 CS · 8.4/m
kiss#0520
Maokai · Support
3 / 7 / 22
64.1% KP
17,555
12.2% share
10,532g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
