Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 88 days ago
0 / 2 / 5
K / D / A
20.8%
Kill participation
497.4
Damage / min
11,163g
396.6 gold / min
41
10 placed · 5 cleared
261
9.3 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
K'Sante · Top
0 / 2 / 5
20.8% KP
14,001
16.3% share
11,163g
261 CS · 9.3/m
Charles Do Bronx#0108
Fizz · Jungle
12 / 2 / 7
79.2% KP
21,193
24.7% share
15,664g
206 CS · 7.3/m
미소녀#mio韩服
Yasuo · Mid
10 / 1 / 10
83.3% KP
26,292
30.7% share
15,308g
262 CS · 9.3/m
BJ감#S T
Tristana · ADC
2 / 5 / 5
29.2% KP
14,284
16.7% share
12,251g
212 CS · 7.5/m
StorageNode#KR1
Senna · Support
0 / 7 / 12
50% KP
10,007
11.7% share
9,229g
41 CS · 1.5/m
Red side
Defeat奶熊王#枫哥不是区
Yone · Top
2 / 4 / 0
11.8% KP
20,779
25.2% share
10,524g
253 CS · 9/m
stay wlth me#KR1
Rek'Sai · Jungle
1 / 7 / 0
5.9% KP
6,501
7.9% share
10,660g
246 CS · 8.7/m
DK Despair#안 산
Vladimir · Mid
3 / 6 / 2
29.4% KP
25,173
30.6% share
10,932g
247 CS · 8.8/m
Asa#ε з
Lucian · ADC
9 / 4 / 2
64.7% KP
22,920
27.8% share
14,238g
264 CS · 9.4/m
KRX Joker#A i
Nautilus · Support
2 / 3 / 9
64.7% KP
7,012
8.5% share
7,459g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
