Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 88 days ago
2 / 5 / 12
K / D / A
40%
Kill participation
667.4
Damage / min
14,082g
394.8 gold / min
40
12 placed · 5 cleared
260
7.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Olaf · Top
2 / 5 / 12
40% KP
23,803
19.7% share
14,082g
260 CS · 7.3/m
haerin#하이린
Qiyana · Jungle
16 / 8 / 6
62.9% KP
40,384
33.3% share
21,652g
218 CS · 6.1/m
OnPi#온 피
Sylas · Mid
3 / 7 / 13
45.7% KP
18,490
15.3% share
11,662g
199 CS · 5.6/m
BLG Viper#0708
Kai'Sa · ADC
11 / 7 / 9
57.1% KP
28,041
23.2% share
20,529g
335 CS · 9.4/m
奶油蛋卷#ovo
Neeko · Support
3 / 11 / 13
45.7% KP
10,382
8.6% share
10,767g
44 CS · 1.2/m
Red side
Victory차가운코끼리#KR0
Gnar · Top
5 / 5 / 4
23.7% KP
28,962
19.7% share
14,927g
311 CS · 8.7/m
명치에팔콘펀치꽂는이도윤#KR1
Bel'Veth · Jungle
7 / 8 / 13
52.6% KP
23,443
15.9% share
16,613g
261 CS · 7.3/m
what is freedom#dyx
Galio · Mid
4 / 8 / 13
44.7% KP
25,918
17.6% share
13,009g
244 CS · 6.8/m
bai se zh1 chuan#qwe1
Ziggs · ADC
17 / 7 / 10
71.1% KP
57,611
39.1% share
22,757g
300 CS · 8.4/m
키움증권#SAR
Shen · Support
5 / 7 / 20
65.8% KP
11,226
7.6% share
11,953g
15 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
